A downloadable asset pack

A first-person player controller programmed in C-Sharp, written for easy use and implementation in Unity.

The controller, intended to assist developers during the prototyping and development of their games, allows artists and designers to explore their levels and creations without the hassle of finding or writing the player logic (and asset) themselves. 

Most recently, a final update was released, cleaning up the overall logic and implementing adjustable camera rotation clamping, in addition to all calculations now being scaled according to the player's local scale.

If you find any bugs or unintended features, please let me know.

Thank you, and enjoy! 


StatusPrototype
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorThomas Jacobs
GenreSimulation
Tags3D, Controller, First-Person, Game Design, Game engine, Physics, Singleplayer, sourcecode, Unity
InputsGamepad (any)

Download

Download
Controller3D_Final_Release.zip 5.2 kB
Download
Controller3D_Final_Release.unitypackage 9.9 kB

Install instructions

Simply download and import the package into unity (By dragging it into your chosen folder).

Development log

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